{"id":2151,"date":"2015-10-10T15:03:43","date_gmt":"2015-10-10T15:03:43","guid":{"rendered":"\/\/research.unir.net\/danielburgos\/?p=2151"},"modified":"2015-10-28T23:23:27","modified_gmt":"2015-10-28T23:23:27","slug":"a-game-based-adaptive-unit-of-learning-with-ims-learning-design-and","status":"publish","type":"post","link":"http:\/\/research.unir.net\/danielburgos\/a-game-based-adaptive-unit-of-learning-with-ims-learning-design-and\/","title":{"rendered":"A game-based adaptive unit of learning with IMS learning design and"},"content":{"rendered":"<p>Moreno-Ger, P., Burgos, D., Sierra, J. L., &amp; Manj\u00f3n, B. F. (2007). A game-based adaptive unit of learning with IMS learning design and&lt; e-Adventure&gt;. Creating New Learning Experiences on a Global Scale, 247-261.<\/p>\n<p><strong>Abstract<\/strong><br \/>\nIn this pa per we illustrate how to conceive, implement and play adaptive Units of Learning (UoLs) that embed educational videogames. For this purpose we describe The Art &amp; Craft of chocolate UoL, with the game Paniel and the chocolate-based sauce adventure as a key feature. The UoL includes a pre-test whose outcome is used to adapt the game. The UoL also assesses the learning process using an in-game exam. This UoL has been modeled using IMS Learning Design (LD), and the embedded game has been developed using the &lt;\u2009e\u2009\u2212\u2009Adventure\u2009&gt; educational game engine. This UoL may be deployed in any LD-compliant environment, although some of the features like the adaptation of the game or automatic assessment require special plug-ins that enable the communication between the environment and the &lt;\u2009e\u2009\u2212\u2009Adventure\u2009&gt; engine. These plug-ins have been developed as an open-source modification of the SLeD player.<\/p>\n<p>Link: <a href=\"http:\/\/link.springer.com\/chapter\/10.1007\/978-3-540-75195-3_18\" target=\"_blank\">http:\/\/link.springer.com\/chapter\/10.1007\/978-3-540-75195-3_18<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Moreno-Ger, P., Burgos, D., Sierra, J. L., &amp; Manj\u00f3n, B. F. (2007). A game-based adaptive unit of learning with IMS learning design and&lt; e-Adventure&gt;. Creating New Learning Experiences on a Global Scale, 247-261. Abstract In this pa per we illustrate how to conceive, implement and play adaptive Units of Learning (UoLs) that embed educational videogames. [&hellip;]<\/p>\n","protected":false},"author":378,"featured_media":2156,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[21],"tags":[],"_links":{"self":[{"href":"http:\/\/research.unir.net\/danielburgos\/wp-json\/wp\/v2\/posts\/2151"}],"collection":[{"href":"http:\/\/research.unir.net\/danielburgos\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/research.unir.net\/danielburgos\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/research.unir.net\/danielburgos\/wp-json\/wp\/v2\/users\/378"}],"replies":[{"embeddable":true,"href":"http:\/\/research.unir.net\/danielburgos\/wp-json\/wp\/v2\/comments?post=2151"}],"version-history":[{"count":5,"href":"http:\/\/research.unir.net\/danielburgos\/wp-json\/wp\/v2\/posts\/2151\/revisions"}],"predecessor-version":[{"id":3681,"href":"http:\/\/research.unir.net\/danielburgos\/wp-json\/wp\/v2\/posts\/2151\/revisions\/3681"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/research.unir.net\/danielburgos\/wp-json\/wp\/v2\/media\/2156"}],"wp:attachment":[{"href":"http:\/\/research.unir.net\/danielburgos\/wp-json\/wp\/v2\/media?parent=2151"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/research.unir.net\/danielburgos\/wp-json\/wp\/v2\/categories?post=2151"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/research.unir.net\/danielburgos\/wp-json\/wp\/v2\/tags?post=2151"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}