La actividad de publicación científica de los miembros de UNIR iTED se centra en revistas indexadas (SCI, SSCI, Scopus, Inspec y otros) y libros, así como en cualquier pieza de divulgación que permita exponer resultados y avances del campo de estudio. El grupo se caracteriza por su actividad intensa de publicación y comunicación, también en el ámbito de la edición de números especiales, así como en la colaboración internacional de sus trabajos.

Esta sección no pretende ser un repositorio, sino un escaparate para resaltar lo más significativo. Recomendamos visitar http://www.researchgate.net/, como plataforma que centraliza de manera exhaustiva las publicaciones de los miembros del instituto.

Publicaciones

Social4all: Definition of specific adaptations in Web applications to improve accessibility

Crespo, R. G., Espada, J. P., & Burgos, D. (2016). Social4all: Definition of specific adaptations in Web applications to improve accessibility. Computer Standards & Interfaces, 48, 1-9. Abstract Web accessibility guidelines help developers to create websites which can more easily be used by people with different limitations. The principles and techniques of accessibility focus on […]

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In search for the Open Educator: proposal of a definition and a framework to increase openness adoption among university educators

Nascimbeni, F., & Burgos, D. (2016). In search for the Open Educator: proposal of a definition and a framework to increase openness adoption among university educators. The International Review of Research in Open and Distributed Learning, 17(6). Abstract The paper explores the change process that university teachers need to go through in order to become […]

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Transgenic learning: towards a rule-based eLearning recommendation model for massive enrollment (Chinese)

Burgos, D., & Corbí, A. (2017). Transgenic learning: towards a rule-based eLearning recommendation model for massive enrollment (Junhong Xiao trans.). The Chinese Journal of Distance Education (former Distance Education in China), 7. DOI:10.13541/j.cnki.chinade.20170522.003 Abstract (Chinese)

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Validation of the three web quality dimensions of a minimally invasive surgery e-learning platform

Ortega-Morán, J. F., Pagador, J. B., Sánchez-Peralta, L. F., Sánchez-González, P., Noguera, J., Burgos, D., … & Sánchez-Margallo, F. M. (2017). Validation of the three web quality dimensions of a minimally invasive surgery e-learning platform. International Journal of Medical Informatics. Abstract Introduction E-learning web environments, including the new TELMA platform, are increasingly being used to […]

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Educational game design for online education

Moreno-Ger, P., Burgos, D., Martínez-Ortiz, I., Sierra, J. L., & Fernández-Manjón, B. (2008). Educational game design for online education. Computers in Human Behavior, 24(6), 2530-2540. Abstract The use of educational games in learning environments is an increasingly relevant trend. The motivational and immersive traits of game-based learning have been deeply studied in the literature, but […]

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Practical and Pedagogical Issues for Teacher Adoption of IMS Learning Design Standards in Moodle LMS

Berggren, A., Burgos, D., Fontana, J. M., Hinkelman, D., Hung, V., Hursh, A., & Tielemans, G. (2010). Practical and pedagogical issues for teacher adoption of IMS learning design standards in Moodle LMS. Journal of Interactive Media in Education, 2005(1), Art-3. Abstract Integrating the specifications and tools for IMS-Learning Design (IMS, 2003) into Moodle (Moodle, 2003), […]

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Re-purposing existing generic games and simulations for e-learning

Burgos, D., Tattersall, C., & Koper, R. (2007). Re-purposing existing generic games and simulations for e-learning. Computers in Human Behavior, 23(6), 2656-2667. Abstract There is a growing interest among teachers in using games as a part of their lesson plans. A standardised, interoperable approach to the sharing of such game-based lesson plans would allow teachers […]

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Digital Games in eLearning Environments Current Uses and Emerging Trends

Moreno-Ger, P., Burgos, D., & Torrente, J. (2009). Digital Games in eLearning Environments Current Uses and Emerging Trends. Simulation & Gaming, 40(5), 669-687. Abstract The notion of using games in education is as old as games themselves. In addition, the massive market opened by the digital games industry has caused great interest regarding their specific […]

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Representing adaptive eLearning strategies in IMS Learning Design

Burgos, D., Tattersall, C., & Koper, R. (2006). Representing adaptive eLearning strategies in IMS Learning Design. Abstract For almost three decades the concept of adaptation of computer education has been an important topic. Approaches to giving the student a central role in his/her own learning process have been described in literature from early Computer Based […]

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How to represent adaptation in e-learning with IMS learning design

Burgos, D., Tattersall, C., & Koper, R. (2007). How to represent adaptation in e-learning with IMS learning design. Interactive Learning Environments, 15(2), 161-170. Abstract Adaptation in e-learning has been an important research topic for the last few decades in computer-based education. In adaptivity the behaviour of the user triggers some actions in the system that […]

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Encouraging contributions in learning networks using incentive mechanisms

Hummel, H. G., Burgos, D., Tattersall, C., Brouns, F., Kurvers, H., & Koper, R. (2005). Encouraging contributions in learning networks using incentive mechanisms. Journal of computer assisted learning, 21(5), 355-365. Abstract We investigate incentive mechanisms to increase active participation in Learning Networks (LNs). The LN under study is LN4LD, an LN for the exchange of […]

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Developing advanced units of learning using IMS Learning Design level B

Koper, R., & Burgos, D. (2005). Developing advanced units of learning using IMS Learning Design level B. Abstract IMS Learning Design (LD) is an open specification, released in 2003, to support the interoperability of advanced pedagogical designs in e-learning courses and other ‘units of learning’. The specification supports three levels: level A is the basic […]

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